My name is Adriaan de Jongh and I like to make games I can play with my friends, seek out adventures and try new things. I am a game designer at Game Oven, which I founded together with Bojan Endrovski right after graduation. I keep a blog on Tumblr called 'a play on games' and you can find me on Twitter and Linkedin. You can email me at: adriaan@gameovenstudios.com

 
 
52 Development: in 2012, in 4 days
My role: Game Designer

52 is a game Adriaan made during a gamejam called 'Fuck This Jam' and was inspired by two things: the ugly visuals of 'non-games' and the incredible imagination while reading books. 52 features no visuals but simply subtitles like in movies and a number in the middle of the screen.

Play!

 
Planetenreis Development: in 2012, in 3 months
My role: Game Designer
Clients: Govert Schilling, NOVA and
Moon Uitgevers

Planetenreis (Dutch for 'A journey along the planets') is an iPad game for kids entirely made out of clay. Kids travel across the planets in our solar system to learn about their properties, gathering objects and fulfilling missions until having brought back ice cream from pluto.

Soon on the App Store

 

Fingle is a two-player iPad® game about the thrills of touching each other on a multi-touch device. Two players drag up to five buttons of one color onto their matching targets; their movement makes it impossible to avoid contact, creating intimate moments with intertwined hands.

Play! Official Website Gameplay

 

The jellyfish, pink and green, need your help. Sit down around the Microsoft Surface and swipe the water with your fingers to guide the jellyfish away from harm. Save as many as you can to discover more dangerous locations, strong currents and more captured jellyfish.

Gameplay Introducing Companies Official Website

 

A rehabilitation game that helps patients with a hemiplegia recover. The game, or rather the red bird in it, is controlled by a gravity-compensating supportive arm of which its position is tracked and 'copied' in-game. With the Unity3D game engine, we succeeded in creating an immersive experience for elderly people.

Download & Play (Windows) Gameplay Read more...

 

Created during the Global Game Jam 2010. Four players, one traitor. The game includes a clever implementation of the Xbox controller rumble, only letting the traitor know who he is. He then tries to sabotage the rest of the players, resulting in chaotic social interaction.

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